Larry’s Notebook

February 18, 2006

Developing games with Perl and SDL : Page 1

Filed under: Perl — larryang @ 3:36 pm

February 9, 2006

MacDevCenter.com — An Introduction to Artificial Intelligence

Filed under: Uncategorized — larryang @ 3:30 pm

An introduction to neural networks, with Java examples and implementation..

MacDevCenter.com — An Introduction to Artificial Intelligence

February 3, 2006

Message Passing

Filed under: embedded systems — larryang @ 11:23 am

Applying distributed system concepts to embedded multiprocessor designs” is another article in a series of articles: “More about multicores, multiprocessors, and tools“. It illustrates message passing as a method of dealing with asymmetric multiprocessors, using the example of a forwarding table in an IP router.

February 2, 2006

Game Programmers: Meet Multiprocessors

Filed under: computer architecture, software development — larryang @ 4:17 pm

Game programmers: suck it up. Find better tools and middleware. And with multi-process/multi-thread programs, you just might find life is easier. You’re not the only ones dealing with the fact that their existing tools do not work effectively for the new class of multi-processor chips.

Cross-platform game development and the next generation of consoles

Introduction to Verification

Filed under: Uncategorized — larryang @ 4:07 pm

First chapter of Applied Formal Verification

Building a device that contains hundreds of millions of transistors is a nontrivial task that requires a deliberate and consistent verification methodology to prevent design errors.

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